Symbology and MapContext3Dimpl changes
fixed raster layers with color palette and transparency
edition tools updated and working
fixed NullPointerException in Properties3DManager
big commit. Changes in edition and osg layers management
fixed redraw on object3dsymboltab
symbology panels updated
added missing icon
Picture Marker previe
picturesymbolpanel updated
another small fix in picturesymboltab
Fixed vectors symbology bug
small fix in picturesymboltab
changed symbology panels
Fixed rasterized vectors symbology bug
Fixed height bug fixed
netCDF vectorial time filtering working
fixes to transparency in raster layers
Some improvements in loadVectorData
new symbology panels
GeometryMarker version 1
Adding picture marker
missing file
NodeMarkers working
Fixed height for vectorial layers working, hack for polygons and lines rasterized always too
Missing buildNumberProperties
buildNumber.properties file
SymbologySelector3D Panel, some changes to update dependencies
SymbolSelector3D
merged my changes with Jordi's.
Many changes to merge with jess, crossing fingers
SimpleFillSymbol changes
SimpleFill3D symbol added
testing commit permissions
Simple Marker hack working
fixed OSG models load
elevations, raster and vectorial dialogs added
OSG Store provider working, first version
Starting 3D symbology
fixed osg provider, now is able to load properly de node
fixed bug that hung the view when trying to open a view that was already opened
persistence improvements
fixed build strange build problem
Added initial implementation for OSG File Provider
Added text.properties file with Spanish texts
fixed bug in mapcontext3dimpl
missing symbology package
First symbology commits
support for netcdf files working, needs testing
fixed zoomToLayer. Now works with projected views too
Navigation modes now working
fixed missing dependencies in pom.xml
fixed compilation problems caused by changes in FFrame class.
fixed zoomToLayer method
root pom.xml
reverted last commit
temporal fix for projection component errors in ViewProperties3D
Changed to TerrainCameraManipulator
NullPointerException catched. Now the thread doesnt stop
deleted unnecesary viewer creation in DefaultGvsig3DSwingManager
stopping the animator when no views are visible
added dependencies to the new Layout document project
some debug messages disabled
fixed invalid extent requests
Deleted unused methods
Fixed rasterized vectorial layers drawing. Now uses a memory buffer, not a file
Changed ViewProperties view to modal window to avoid opening the view without setting the properties. Fixed the author on the sources
Changes to compile in 64 bits
Changes to compile in 64 bit
mapcontext
removed flyrwms reference
Fixing project compilation order
fixed last level of terrain query
changed fullscreen model to use shaders
added tile transparency to raster layers
changed osgvp library to version 3.0 and initial tiled raster support added-extension
changed osgvp library to version 3.0 and initial tiled raster support added
update library, minor changes
update project, minor changes
extension updated
library updated
dependency changes and fixes, library
dependencies changes and fixes
first approximation to loading rasterized vectorial layers. Works, but must be rewritten
Extension updated. Some tools ported
Library new classes and update
Added lots of files missing
New View3D now shows the Properties dialog to configure the view properly
Add layer events are now catched by the extension classes
library classes updated and refactored.
Fixed compilation problems
Trying to fix compilation problems for the Main project
removed useless file
added app (extension) project
created trunk-branches-tags folder and moving project within trunk