gvsig-3d / 2.1 / trunk / org.gvsig.view3d / org.gvsig.view3d.swing / org.gvsig.view3d.swing.api / src / main / java / org / gvsig / view3d / swing / api / MapControl3D.java @ 475
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/**
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* gvSIG. Desktop Geographic Information System.
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*
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* Copyright ? 2007-2015 gvSIG Association
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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* MA 02110-1301, USA.
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*
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* For any additional information, do not hesitate to contact us
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* at info AT gvsig.com, or visit our website www.gvsig.com.
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*/
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package org.gvsig.view3d.swing.api; |
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import gov.nasa.worldwind.awt.WorldWindowGLJPanel; |
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import gov.nasa.worldwind.layers.Layer; |
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import org.gvsig.fmap.mapcontext.MapContext; |
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import org.gvsig.fmap.mapcontext.ViewPort; |
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import org.gvsig.fmap.mapcontext.layers.FLayer; |
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import org.gvsig.tools.dispose.Disposable; |
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import org.gvsig.tools.observer.Observable; |
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import org.gvsig.tools.swing.api.Component; |
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import org.gvsig.tools.task.Cancellable; |
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import org.gvsig.view3d.swing.api.View3DSwingManager.TYPE; |
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/**
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* A component that includes a {@link MapContext} and a
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* {@link WorldWindowGLJPanel}.
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*
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* <code>MapContext</code> is used to:
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* <ul>
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* <li>Get layers to convert them to {@link Layer}. When <code>MapContext</code>
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* layers are converted, they are added to WorldWindowGLJPanel to display it.</li>
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* <li>Get {@link ViewPort} to synchronize view ports.</li>
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* </ul>
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*
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* <code>WorldWindowGLJPanel</code> is used to display WW Models (globe and
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* layers). It's a self-contained component intended to serve as an
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* application's WorldWindow.
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*
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* This component offers methods to:
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* <ul>
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* <li>Get shared object to cancel draw request. See
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* {@link MapControl3D#getCancellable()}</li>
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* <li>Get and set associated <code>MapContext</code>. See
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* {@link MapControl3D#getMapContext()}</li>
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* <li>Get and set vertical exaggeration of WW Model. See
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* {@link MapControl3D#getVerticalExaggeration()} and
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* {@link MapControl3D#setVerticalExaggeration(double)}</li>
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* <li>Show and hide atmosphere layer. See {@link MapControl3D#showAtmosphere()}
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* and {@link MapControl3D#hideAtmosphere()}</li>
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* <li>Show and hide Minimap component layer. See
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* {@link MapControl3D#showMiniMap()} and {@link MapControl3D#hideMiniMap()}</li>
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* <li>Show and hide North indicator component layer. See
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* {@link MapControl3D#showNortIndicator()} and
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* {@link MapControl3D#hideNorthIndicator()}</li>
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* <li>Show and hide scale component layer. See {@link MapControl3D#showScale()}
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* and {@link MapControl3D#hideScale()}</li>
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* <li>Show and hide start background layer layer. See
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* {@link MapControl3D#showStarBackgroundLayer()} and
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* {@link MapControl3D#hideStarBackground()}</li>
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* <li>Synchronize view ports. See {@link MapControl3D#synchronizeViewPorts()}</li>
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* <li>Reload layers. There are two methos to reload layers. The first methos is
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* {@link MapControl3D#synchronizeLayers()} that only reload layers with chages.
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* The second methos is {@link MapControl3D#reloadLayers()} that reload all
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* layers of <code>MapContext</code></li>
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* </ul>
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*
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* @author <a href="mailto:lmarques@disid.com">Lluis Marques</a>
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*
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*/
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@SuppressWarnings("deprecation") |
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public interface MapControl3D extends Component, Disposable, Observable { |
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/**
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* Notification that notifies just before that this
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* <code>MapControl3D</code>is diposed.
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*/
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static final String BEFORE_DISPOSE_MAPCONTEX3D_NOTIFICATION = |
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"MapControl3D.beforeDisposePanel";
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/**
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* Notification that notifies just after that this <code>MapControl3D</code>
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* is
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* diposed.
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*/
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static final String AFTER_DISPOSE_MAPCONTEX3D_NOTIFICATION = |
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"MapControl3D.afterDisposePanel";
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/**
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* Gets shared object to cancel draw of loaded layers. To cancel draw use
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* set
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* canceled <code>true</code> with {@link Cancellable#setCanceled(boolean)}
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*
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* Note: {@link Cancellable} is deprecated but we have to use it because
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* {@link FLayer#draw(java.awt.image.BufferedImage, java.awt.Graphics2D, org.gvsig.fmap.mapcontext.ViewPort, Cancellable, double)}
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* use it.
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*
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* @see Cancellable
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*/
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public Cancellable getCancellable();
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/**
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* Gets the <code>MapContext</code> associated.
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*
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* @see MapContext
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*/
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public MapContext getMapContext();
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/**
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* Gets {@link TYPE} of this <code>MapControl3D</code>.
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*
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*/
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public TYPE getType();
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/**
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* Gets vertical exaggeration model of this <code>MapControl3D</code>.
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*
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* @see MapControl3D#setVerticalExaggeration(double)
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*/
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public double getVerticalExaggeration(); |
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/**
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* Hides Atmosphere component.
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*
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* @see MapControl3D#showAtmosphere()
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*/
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public void hideAtmosphere(); |
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/**
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* Hides MiniMap component.
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*
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* @see MapControl3D#showMiniMap()
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*/
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public void hideMiniMap(); |
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/**
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* Hides North Indicator component.
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*
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* @see MapControl3D#showNortIndicator()
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*/
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public void hideNorthIndicator(); |
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/**
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* Hides Scale component.
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*
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* @see MapControl3D#showScale()
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*/
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public void hideScale(); |
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/**
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* Hides Star background layer.
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*
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* @see MapControl3D#showStarBackgroundLayer()
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*/
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public void hideStarBackground(); |
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/**
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* Forces reload all layers of <code>MapContext</code> associted.
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*
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* @see {@link MapControl3D#synchronizeLayers()}
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*/
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public void reloadLayers(); |
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/**
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* Sets MapContext and loads new MapContext layers.
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*
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* @see MapControl3D#getMapContext()
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*/
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public void setMapContext(MapContext theMapContext); |
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/**
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* Sets vertical exaggeration.
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*
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* @see MapControl3D#getVerticalExaggeration()
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*/
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public void setVerticalExaggeration(double verticalExaggeration); |
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/**
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* Shows Atmosphere layer.
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*
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* @see MapControl3D#hideAtmosphere()
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*/
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public void showAtmosphere(); |
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/**
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* Shows Minimap component.
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*
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* @see MapControl3D#hideMiniMap()
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*/
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public void showMiniMap(); |
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/**
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* Shows North indicartor component.
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*
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* @see MapControl3D#hideNorthIndicator()
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*/
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public void showNortIndicator(); |
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/**
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* Shows Scale component.
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*
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* @see MapControl3D#hideScale()
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*/
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public void showScale(); |
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/**
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* Shows Star background layer.
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*
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* @see MapControl3D#hideStarBackground()
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*/
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public void showStarBackgroundLayer(); |
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/**
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* Synchronize view of <code>MapControl3D</code> with view port of
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* <code>MapContext</code> associated.
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*/
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public void synchronizeViewPorts(); |
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/**
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* Synchronize with <code>MapContext</code> associted only layers with
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* changes. To force synchronize all layers use
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* {@link MapControl3D#reloadLayers()}.
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*
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*/
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public void synchronizeLayers(); |
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} |