Revision 496 2.1/trunk/org.gvsig.view3d/org.gvsig.view3d.swing/org.gvsig.view3d.swing.api/src/main/java/org/gvsig/view3d/swing/api/MapControl3D.java
MapControl3D.java | ||
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* <li>Get and set vertical exaggeration of WW Model. See |
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* {@link MapControl3D#getVerticalExaggeration()} and |
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* {@link MapControl3D#setVerticalExaggeration(double)}</li> |
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* <li>Show and hide atmosphere layer. See {@link MapControl3D#showAtmosphere()}
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* and {@link MapControl3D#hideAtmosphere()}</li>
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* <li>Show and hide Minimap component layer. See
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* {@link MapControl3D#showMiniMap()} and {@link MapControl3D#hideMiniMap()}</li>
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* <li>Show and hide North indicator component layer. See
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* {@link MapControl3D#showNortIndicator()} and
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* {@link MapControl3D#hideNorthIndicator()}</li>
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* <li>Show and hide scale component layer. See {@link MapControl3D#showScale()}
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* and {@link MapControl3D#hideScale()}</li>
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* <li>Show and hide start background layer layer. See
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* {@link MapControl3D#showStarBackgroundLayer()} and
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* {@link MapControl3D#hideStarBackground()}</li>
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* <li>Get and set atmosphere layer. See {@link MapControl3D#getAtmosphereVisibility()}
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* and {@link MapControl3D#setAtmosphereVisibility(boolean)}</li>
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* <li>Get and set Minimap component layer. See
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* {@link MapControl3D#getMinimapVisibility()} and {@link MapControl3D#setMiniMapVisibility(boolean)}</li>
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* <li>Get and set North indicator component layer. See
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* {@link MapControl3D#getNorthIndicatorVisibility()} and
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* {@link MapControl3D#setNorthIndicatorVisibility(boolean)}</li>
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* <li>Get and set scale component layer. See {@link MapControl3D#getScaleVisibility()}
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* and {@link MapControl3D#setScaleVisibility(boolean)}</li>
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* <li>Get and set star background layer. See
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* {@link MapControl3D#getStarBackgroundVisibility()} and
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* {@link MapControl3D#setStarsBackgroundVisibility(boolean)}</li>
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* <li>Synchronize view ports. See {@link MapControl3D#synchronizeViewPorts()}</li> |
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* <li>Reload layers. There are two methos to reload layers. The first methos is |
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* {@link MapControl3D#synchronizeLayers()} that only reload layers with chages. |
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public double getVerticalExaggeration(); |
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/** |
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* Hides Atmosphere component.
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* Sets Atmosphere visibility.
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* |
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* @see MapControl3D#showAtmosphere()
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* @see MapControl3D#getAtmosphereVisibility()
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*/ |
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public void hideAtmosphere();
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public void setAtmosphereVisibility(boolean visibility);
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/** |
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* Hides MiniMap component.
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* Sets MiniMap visibility.
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* |
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* @see MapControl3D#showMiniMap()
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* @see MapControl3D#getMinimapVisibility()
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*/ |
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public void hideMiniMap();
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public void setMiniMapVisibility(boolean visibility);
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/** |
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* Hides North Indicator component.
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* Sets North Indicator visibility.
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* |
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* @see MapControl3D#showNortIndicator()
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* @see MapControl3D#getNorthIndicatorVisibility()
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*/ |
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public void hideNorthIndicator();
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public void setNorthIndicatorVisibility(boolean visibility);
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/** |
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* Hides Scale component.
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* Sets Scale visibility.
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* |
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* @see MapControl3D#showScale()
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* @see MapControl3D#getScaleVisibility()
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*/ |
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public void hideScale();
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public void setScaleVisibility(boolean visibility);
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/** |
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* Hides Star background layer.
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* Sets Star background visibility.
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* |
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* @see MapControl3D#showStarBackgroundLayer()
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* @see MapControl3D#getStarBackgroundVisibility()
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*/ |
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public void hideStarBackground();
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public void setStarsBackgroundVisibility(boolean visibility);
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/** |
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* Gets if Atmosphere is visible or not.
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* Gets Atmosphere visibility.
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* |
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* @return
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* @see MapControl3D#getAtmosphereVisibility()
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*/ |
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public boolean isAtmosphereVisible();
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public boolean getAtmosphereVisibility();
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/** |
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* Gets if Minimap is visible or not.
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* Gets Minimap visibility.
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* |
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* @return
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* @see MapControl3D#getMinimapVisibility()
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*/ |
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public boolean isMinimapVisible();
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public boolean getMinimapVisibility();
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/** |
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* Gets if North indicator is visible or not.
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* Gets North indicator visibility.
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* |
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* @return
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* @see MapControl3D#getNorthIndicatorVisibility()
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*/ |
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public boolean isNorthIndicatorVisible();
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public boolean getNorthIndicatorVisibility();
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/** |
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* Gets if Star background is visible or not.
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* Gets Star background visibility.
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* |
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* @return
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* @see MapControl3D#getStarBackgroundVisibility()
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*/ |
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public boolean isStartBackgroundVisible();
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public boolean getStarBackgroundVisibility();
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/** |
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* Gets if Scale is visible or not.
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* Gets Scale visibility.
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* |
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* @return
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* @see MapControl3D#getScaleVisibility()
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*/ |
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public boolean isScaleVisible();
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public boolean getScaleVisibility();
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/** |
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* Forces reload all layers of <code>MapContext</code> associted. |
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public void reloadLayers(); |
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/** |
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* Shows Atmosphere layer. |
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* |
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* @see MapControl3D#hideAtmosphere() |
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*/ |
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public void showAtmosphere(); |
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/** |
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* Shows Minimap component. |
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* |
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* @see MapControl3D#hideMiniMap() |
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*/ |
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public void showMiniMap(); |
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/** |
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* Shows North indicartor component. |
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* |
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* @see MapControl3D#hideNorthIndicator() |
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*/ |
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public void showNortIndicator(); |
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/** |
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* Shows Scale component. |
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* |
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* @see MapControl3D#hideScale() |
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*/ |
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public void showScale(); |
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/** |
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* Shows Star background layer. |
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* |
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* @see MapControl3D#hideStarBackground() |
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*/ |
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public void showStarBackgroundLayer(); |
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/** |
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* Synchronize view of <code>MapControl3D</code> with view port of |
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* <code>MapContext</code> associated. |
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*/ |
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