root / trunk / libraries / libFMap / src / com / vividsolutions / jts / geomgraph / SnappingGeometryGraph.java @ 7761
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/*
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* Created on 12-sep-2006 by azabala
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*
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*/
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package com.vividsolutions.jts.geomgraph; |
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import java.util.ArrayList; |
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import java.util.Collection; |
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import java.util.HashMap; |
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import java.util.Iterator; |
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import java.util.List; |
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import java.util.Map; |
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import com.iver.cit.gvsig.fmap.topology.geomgraph.SnappingEdge; |
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import com.iver.cit.gvsig.fmap.topology.geomgraph.SnappingNodeMap; |
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import com.vividsolutions.jts.algorithm.CGAlgorithms; |
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import com.vividsolutions.jts.algorithm.LineIntersector; |
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import com.vividsolutions.jts.geom.*; |
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import com.vividsolutions.jts.geomgraph.index.SegmentIntersector; |
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import com.vividsolutions.jts.geomgraph.index.SimpleMCSweepLineIntersector; |
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import com.vividsolutions.jts.geomgraph.index.SnapSimpleMCSweepLineIntersector; |
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import com.vividsolutions.jts.util.Assert; |
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/**
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*/
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public class SnappingGeometryGraph extends GeometryGraph { |
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// Properties of PlanarGraph that we want to overwrite to
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// use snapping
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public static final CGAlgorithms cga = new CGAlgorithms(); |
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protected SnappingNodeMap nodes;
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// overwrite to catch them when returned by Snapping map
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protected Collection boundaryNodes; |
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protected int argIndex; |
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private boolean useBoundaryDeterminationRule = false; |
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private boolean hasTooFewPoints = false; |
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private Coordinate invalidPoint;
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private Map lineEdgeMap = new HashMap(); |
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private Geometry parentGeometry;
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double snapTolerance;
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public SnappingGeometryGraph(NodeFactory nodeFact, double tolerance, |
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int argIndex, Geometry parentGeometry) {
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super(argIndex, new GeometryCollection(new Geometry[0], parentGeometry.getFactory())); |
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nodes = new SnappingNodeMap(nodeFact, tolerance);
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this.argIndex = argIndex;
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this.parentGeometry = parentGeometry;
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this.snapTolerance = tolerance;
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add(parentGeometry); |
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} |
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public void dumpNodes(){ |
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this.nodes.dump();
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} |
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public SnappingGeometryGraph(double tolerance, int argIndex, Geometry parent) { |
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super(argIndex, new GeometryCollection(new Geometry[0], parent.getFactory())); |
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nodes = new SnappingNodeMap(new NodeFactory(), tolerance); |
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this.argIndex = argIndex;
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this.snapTolerance = tolerance;
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add(parent); |
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} |
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public Collection getBoundaryNodes() { |
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if (boundaryNodes == null) |
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boundaryNodes = nodes.getBoundaryNodes(argIndex); |
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return boundaryNodes;
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} |
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public Coordinate[] getBoundaryPoints() { |
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Collection coll = getBoundaryNodes();
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Coordinate[] pts = new Coordinate[coll.size()]; |
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int i = 0; |
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for (Iterator it = coll.iterator(); it.hasNext();) { |
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Node node = (Node) it.next(); |
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pts[i++] = (Coordinate) node.getCoordinate().clone(); |
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} |
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return pts;
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} |
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public Iterator getNodeIterator() { |
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return nodes.iterator();
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} |
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public Collection getNodes() { |
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return nodes.values();
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} |
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public Node addNode(Node node) {
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return nodes.addNode(node);
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} |
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public Node addNode(Coordinate coord) {
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return nodes.addNode(coord);
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} |
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/**
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* @return the node if found; null otherwise
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*/
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public Node find(Coordinate coord) {
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return nodes.find(coord);
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} |
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public boolean isBoundaryNode(int geomIndex, Coordinate coord) { |
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Node node = nodes.find(coord); |
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if (node == null) |
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return false; |
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Label label = node.getLabel();
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if (label != null && label.getLocation(geomIndex) == Location.BOUNDARY) |
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return true; |
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return false; |
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} |
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public void add(EdgeEnd e) { |
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nodes.add(e); |
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edgeEndList.add(e); |
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} |
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/**
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* Link the DirectedEdges at the nodes of the graph. This allows clients to
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* link only a subset of nodes in the graph, for efficiency (because they
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* know that only a subset is of interest).
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*/
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public void linkResultDirectedEdges() { |
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for (Iterator nodeit = nodes.iterator(); nodeit.hasNext();) { |
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Node node = (Node) nodeit.next(); |
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((DirectedEdgeStar) node.getEdges()).linkResultDirectedEdges(); |
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} |
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} |
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/**
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* Link the DirectedEdges at the nodes of the graph. This allows clients to
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* link only a subset of nodes in the graph, for efficiency (because they
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* know that only a subset is of interest).
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*/
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public void linkAllDirectedEdges() { |
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for (Iterator nodeit = nodes.iterator(); nodeit.hasNext();) { |
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Node node = (Node) nodeit.next(); |
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((DirectedEdgeStar) node.getEdges()).linkAllDirectedEdges(); |
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} |
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} |
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/**
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* Returns the EdgeEnd which has edge e as its base edge (MD 18 Feb 2002 -
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* this should return a pair of edges)
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*
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* @return the edge, if found <code>null</code> if the edge was not found
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*/
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public EdgeEnd findEdgeEnd(Edge e) {
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for (Iterator i = getEdgeEnds().iterator(); i.hasNext();) { |
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EdgeEnd ee = (EdgeEnd) i.next(); |
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if (ee.getEdge() == e)
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return ee;
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} |
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return null; |
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} |
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/**
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* Returns the edge whose first two coordinates are p0 and p1
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*
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* @return the edge, if found <code>null</code> if the edge was not found
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*/
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public Edge findEdge(Coordinate p0, Coordinate p1) {
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for (int i = 0; i < edges.size(); i++) { |
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Edge e = (Edge) edges.get(i); |
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Coordinate[] eCoord = e.getCoordinates();
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if (p0.equals(eCoord[0]) && p1.equals(eCoord[1])) |
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return e;
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} |
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return null; |
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} |
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/**
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* Returns the edge which starts at p0 and whose first segment is parallel
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* to p1
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*
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* @return the edge, if found <code>null</code> if the edge was not found
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*/
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public Edge findEdgeInSameDirection(Coordinate p0, Coordinate p1) {
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for (int i = 0; i < edges.size(); i++) { |
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Edge e = (Edge) edges.get(i); |
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Coordinate[] eCoord = e.getCoordinates();
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if (matchInSameDirection(p0, p1, eCoord[0], eCoord[1])) |
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return e;
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if (matchInSameDirection(p0, p1, eCoord[eCoord.length - 1], |
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eCoord[eCoord.length - 2]))
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return e;
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} |
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return null; |
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} |
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/**
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* The coordinate pairs match if they define line segments lying in the same
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* direction. E.g. the segments are parallel and in the same quadrant (as
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* opposed to parallel and opposite!).
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*/
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private boolean matchInSameDirection(Coordinate p0, Coordinate p1, |
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Coordinate ep0, Coordinate ep1) { |
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if (!p0.equals(ep0))
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return false; |
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if (CGAlgorithms.computeOrientation(p0, p1, ep1) == CGAlgorithms.COLLINEAR
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&& Quadrant.quadrant(p0, p1) == Quadrant.quadrant(ep0, ep1)) |
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return true; |
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return false; |
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} |
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private void add(Geometry g) |
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{ |
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if (g.isEmpty()) return; |
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// check if this Geometry should obey the Boundary Determination Rule
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// all collections except MultiPolygons obey the rule
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if (g instanceof GeometryCollection |
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&& ! (g instanceof MultiPolygon))
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useBoundaryDeterminationRule = true;
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if (g instanceof Polygon) addPolygon((Polygon) g); |
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// LineString also handles LinearRings
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else if (g instanceof LineString) addLineString((LineString) g); |
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else if (g instanceof Point) addPoint((Point) g); |
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else if (g instanceof MultiPoint) addCollection((MultiPoint) g); |
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else if (g instanceof MultiLineString) addCollection((MultiLineString) g); |
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else if (g instanceof MultiPolygon) addCollection((MultiPolygon) g); |
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else if (g instanceof GeometryCollection) addCollection((GeometryCollection) g); |
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else throw new UnsupportedOperationException(g.getClass().getName()); |
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} |
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private void addCollection(GeometryCollection gc) |
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{ |
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for (int i = 0; i < gc.getNumGeometries(); i++) { |
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Geometry g = gc.getGeometryN(i); |
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add(g); |
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} |
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} |
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/**
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* Add a Point to the graph.
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*/
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private void addPoint(Point p) |
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{ |
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Coordinate coord = p.getCoordinate(); |
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insertPoint(argIndex, coord, Location.INTERIOR); |
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} |
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/**
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* The left and right topological location arguments assume that the ring is oriented CW.
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* If the ring is in the opposite orientation,
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* the left and right locations must be interchanged.
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*/
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private void addPolygonRing(LinearRing lr, int cwLeft, int cwRight) |
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{ |
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Coordinate[] coord = CoordinateArrays.removeRepeatedPoints(lr.getCoordinates());
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if (coord.length < 4) { |
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hasTooFewPoints = true;
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invalidPoint = coord[0];
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return;
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} |
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int left = cwLeft;
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int right = cwRight;
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if (cga.isCCW(coord)) {
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left = cwRight; |
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right = cwLeft; |
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} |
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SnappingEdge e = new SnappingEdge(coord,
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new Label(argIndex, Location.BOUNDARY, left, right), this.snapTolerance); |
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lineEdgeMap.put(lr, e); |
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insertEdge(e); |
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// insert the endpoint as a node, to mark that it is on the boundary
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insertPoint(argIndex, coord[0], Location.BOUNDARY);
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} |
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private void addPolygon(Polygon p) |
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{ |
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addPolygonRing( |
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(LinearRing) p.getExteriorRing(), |
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Location.EXTERIOR, |
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Location.INTERIOR); |
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for (int i = 0; i < p.getNumInteriorRing(); i++) { |
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// Holes are topologically labelled opposite to the shell, since
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// the interior of the polygon lies on their opposite side
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// (on the left, if the hole is oriented CW)
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addPolygonRing( |
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(LinearRing) p.getInteriorRingN(i), |
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Location.INTERIOR, |
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Location.EXTERIOR); |
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} |
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} |
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private void addLineString(LineString line) |
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{ |
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Coordinate[] coord = CoordinateArrays.removeRepeatedPoints(line.getCoordinates());
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if (coord.length < 2) { |
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hasTooFewPoints = true;
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invalidPoint = coord[0];
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return;
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} |
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// add the edge for the LineString
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// line edges do not have locations for their left and right sides
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SnappingEdge e = new SnappingEdge(coord, new Label(argIndex, Location.INTERIOR) , this.snapTolerance); |
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lineEdgeMap.put(line, e); |
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insertEdge(e); |
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/**
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* Add the boundary points of the LineString, if any.
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* Even if the LineString is closed, add both points as if they were endpoints.
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* This allows for the case that the node already exists and is a boundary point.
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*/
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Assert.isTrue(coord.length >= 2, "found LineString with single point"); |
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insertBoundaryPoint(argIndex, coord[0]);
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insertBoundaryPoint(argIndex, coord[coord.length - 1]);
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} |
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/**
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* Add an Edge computed externally. The label on the Edge is assumed
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* to be correct.
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*/
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public void addEdge(Edge e) |
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{ |
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insertEdge(e); |
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Coordinate[] coord = e.getCoordinates();
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// insert the endpoint as a node, to mark that it is on the boundary
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insertPoint(argIndex, coord[0], Location.BOUNDARY);
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insertPoint(argIndex, coord[coord.length - 1], Location.BOUNDARY);
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} |
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/**
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* Add a point computed externally. The point is assumed to be a
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* Point Geometry part, which has a location of INTERIOR.
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*/
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public void addPoint(Coordinate pt) |
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{ |
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insertPoint(argIndex, pt, Location.INTERIOR); |
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} |
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/**
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* Compute self-nodes, taking advantage of the Geometry type to
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* minimize the number of intersection tests. (E.g. rings are
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* not tested for self-intersection, since they are assumed to be valid).
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* @param li the LineIntersector to use
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* @param computeRingSelfNodes if <false>, intersection checks are optimized to not test rings for self-intersection
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* @return the SegmentIntersector used, containing information about the intersections found
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*/
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public SegmentIntersector computeSelfNodes(LineIntersector li, boolean computeRingSelfNodes) |
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{ |
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SegmentIntersector si = new SegmentIntersector(li, true, false); |
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SnapSimpleMCSweepLineIntersector esi = new SnapSimpleMCSweepLineIntersector();
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// optimized test for Polygons and Rings
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if (! computeRingSelfNodes
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&& (parentGeometry instanceof LinearRing
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|| parentGeometry instanceof Polygon |
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|| parentGeometry instanceof MultiPolygon)) {
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esi.computeIntersections(edges, si, false);
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} |
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else {
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esi.computeIntersections(edges, si, true);
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} |
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addSelfIntersectionNodes(argIndex); |
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return si;
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} |
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public SegmentIntersector computeEdgeIntersections(
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GeometryGraph g, |
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LineIntersector li, |
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boolean includeProper)
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{ |
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SegmentIntersector si = new SegmentIntersector(li, includeProper, true); |
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si.setBoundaryNodes(this.getBoundaryNodes(), g.getBoundaryNodes());
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SnapSimpleMCSweepLineIntersector esi = new SnapSimpleMCSweepLineIntersector();
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esi.computeIntersections(edges, g.edges, si); |
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return si;
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} |
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private void addSelfIntersectionNodes(int argIndex) |
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{ |
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for (Iterator i = edges.iterator(); i.hasNext(); ) { |
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Edge e = (Edge) i.next(); |
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int eLoc = e.getLabel().getLocation(argIndex);
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for (Iterator eiIt = e.eiList.iterator(); eiIt.hasNext(); ) { |
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EdgeIntersection ei = (EdgeIntersection) eiIt.next(); |
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addSelfIntersectionNode(argIndex, ei.coord, eLoc); |
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} |
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} |
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} |
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/**
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* Add a node for a self-intersection.
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* If the node is a potential boundary node (e.g. came from an edge which
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* is a boundary) then insert it as a potential boundary node.
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* Otherwise, just add it as a regular node.
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*/
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private void addSelfIntersectionNode(int argIndex, Coordinate coord, int loc) |
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{ |
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// if this node is already a boundary node, don't change it
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if (isBoundaryNode(argIndex, coord)) return; |
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if (loc == Location.BOUNDARY && useBoundaryDeterminationRule)
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insertBoundaryPoint(argIndex, coord); |
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else
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insertPoint(argIndex, coord, loc); |
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} |
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private void insertPoint(int argIndex, Coordinate coord, int onLocation) |
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{ |
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Node n = nodes.addNode(coord); |
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Label lbl = n.getLabel();
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if (lbl == null) { |
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n.label = new Label(argIndex, onLocation); |
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} |
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else
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lbl.setLocation(argIndex, onLocation); |
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} |
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/**
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* Adds points using the mod-2 rule of SFS. This is used to add the boundary
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* points of dim-1 geometries (Curves/MultiCurves). According to the SFS,
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* an endpoint of a Curve is on the boundary
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* iff if it is in the boundaries of an odd number of Geometries
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*/
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private void insertBoundaryPoint(int argIndex, Coordinate coord) |
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{ |
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Node n = nodes.addNode(coord); |
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Label lbl = n.getLabel();
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// the new point to insert is on a boundary
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int boundaryCount = 1; |
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// determine the current location for the point (if any)
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int loc = Location.NONE;
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if (lbl != null) loc = lbl.getLocation(argIndex, Position.ON); |
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if (loc == Location.BOUNDARY) boundaryCount++;
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// determine the boundary status of the point according to the Boundary Determination Rule
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int newLoc = determineBoundary(boundaryCount);
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lbl.setLocation(argIndex, newLoc); |
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} |
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public void computeSplitEdges(List edgelist) |
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{ |
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for (Iterator i = edges.iterator(); i.hasNext(); ) { |
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SnappingEdge e = (SnappingEdge) i.next(); |
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e.getEdgeIntersectionList().addSplitEdges(edgelist); |
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} |
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} |
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} |