root / branches / piloto3d / libraries / libFMap / src / com / iver / cit / gvsig / fmap / rendering / LegendFactory.java @ 9524
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1 | 1100 | fjp | /* gvSIG. Sistema de Informaci?n Geogr?fica de la Generalitat Valenciana
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2 | *
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3 | * Copyright (C) 2004 IVER T.I. and Generalitat Valenciana.
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4 | *
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5 | * This program is free software; you can redistribute it and/or
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6 | * modify it under the terms of the GNU General Public License
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7 | * as published by the Free Software Foundation; either version 2
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8 | * of the License, or (at your option) any later version.
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9 | *
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10 | * This program is distributed in the hope that it will be useful,
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 | * GNU General Public License for more details.
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14 | *
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15 | * You should have received a copy of the GNU General Public License
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16 | * along with this program; if not, write to the Free Software
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17 | * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,USA.
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18 | *
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19 | * For more information, contact:
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20 | *
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21 | * Generalitat Valenciana
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22 | * Conselleria d'Infraestructures i Transport
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23 | * Av. Blasco Ib??ez, 50
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24 | * 46010 VALENCIA
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25 | * SPAIN
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26 | *
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27 | * +34 963862235
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28 | * gvsig@gva.es
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29 | * www.gvsig.gva.es
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30 | *
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31 | * or
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32 | *
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33 | * IVER T.I. S.A
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34 | * Salamanca 50
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35 | * 46005 Valencia
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36 | * Spain
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37 | *
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38 | * +34 963163400
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39 | * dac@iver.es
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40 | */
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41 | 214 | fernando | package com.iver.cit.gvsig.fmap.rendering; |
42 | |||
43 | 1828 | fernando | import com.hardcode.gdbms.engine.data.driver.DriverException; |
44 | 1034 | vcaballero | |
45 | 458 | fjp | import com.iver.cit.gvsig.fmap.core.FShape; |
46 | import com.iver.cit.gvsig.fmap.core.v02.FConstant; |
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47 | import com.iver.cit.gvsig.fmap.core.v02.FSymbol; |
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48 | 490 | fernando | import com.iver.cit.gvsig.fmap.layers.XMLException; |
49 | 1034 | vcaballero | |
50 | 413 | vcaballero | import com.iver.utiles.XMLEntity; |
51 | 214 | fernando | |
52 | |||
53 | 326 | fernando | /**
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54 | 1034 | vcaballero | * Clase factoria de las diferentes leyendas.
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55 | 326 | fernando | *
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56 | * @author Fernando Gonz?lez Cort?s
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57 | */
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58 | 214 | fernando | public class LegendFactory { |
59 | 1034 | vcaballero | public static FSymbol DEFAULT_POINT_SYMBOL = new FSymbol(FConstant.SYMBOL_TYPE_POINT); |
60 | public static FSymbol DEFAULT_LINE_SYMBOL = new FSymbol(FConstant.SYMBOL_TYPE_LINE); |
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61 | public static FSymbol DEFAULT_POLYGON_SYMBOL = new FSymbol(FConstant.SYMBOL_TYPE_FILL); |
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62 | 326 | fernando | |
63 | 1034 | vcaballero | // TODO Descomentar esto cuando se tenga la interfaz de datos
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64 | 326 | fernando | |
65 | 1034 | vcaballero | /*
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66 | * Crea un objeto renderer de valor ?nico con las caracter?sticas que se pasan como par?metro y con los s?mbolos por defecto. En funci?n de la carga del sistema se podr? crear un FRenderer que almacene la referencia al FRecordset, o un FRenderer que haga cach? de los valores necesarios
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67 | *
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68 | public static Legend createIntervalLegend(FRecordset data, int valueField, int labelField ) {
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69 | }
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70 | /*
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71 | * Crea un objeto renderer de valor ?nico con las caracter?sticas que se pasan como par?metro y con los s?mbolos por defecto. En funci?n de la carga del sistema se podr? crear un FRenderer que almacene la referencia al FRecordset, o un FRenderer que haga cach? de los valores necesarios
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72 | *
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73 | public static Legend createUniqueValueLegend(FRecordset data, int valueField, int labelField ) {
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74 | }
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75 | */
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76 | 326 | fernando | |
77 | 1034 | vcaballero | /**
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78 | * Crea un objeto renderer de s?mbolo ?nico con las caracter?sticas que se
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79 | * pasan como par?metro
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80 | *
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81 | * @param shapeType Tipo de shape.
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82 | *
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83 | * @return VectorialLegend.
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84 | */
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85 | public static VectorialLegend createSingleSymbolLegend(int shapeType) { |
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86 | switch (shapeType) {
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87 | case FShape.POINT:
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88 | return new SingleSymbolLegend(new FSymbol( |
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89 | FConstant.SYMBOL_TYPE_POINT)); |
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90 | |||
91 | case FShape.LINE:
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92 | return new SingleSymbolLegend(new FSymbol( |
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93 | FConstant.SYMBOL_TYPE_LINE)); |
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94 | |||
95 | case FShape.POLYGON:
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96 | return new SingleSymbolLegend(new FSymbol( |
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97 | FConstant.SYMBOL_TYPE_FILL)); |
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98 | 2199 | vcaballero | case FShape.MULTIPOINT:
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99 | return new SingleSymbolLegend(new FSymbol( |
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100 | FConstant.SYMBOL_TYPE_POINT)); |
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101 | 4213 | caballero | case FShape.TEXT:
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102 | return new SingleSymbolLegend(new FSymbol( |
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103 | FConstant.SYMBOL_TYPE_TEXT)); |
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104 | 458 | fjp | } |
105 | 214 | fernando | |
106 | 1034 | vcaballero | return new SingleSymbolLegend(new FSymbol(FConstant.SYMBOL_TYPE_FILL)); |
107 | } |
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108 | |||
109 | /**
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110 | * Crea un objeto VectorialUniqueValueLegend vac?o, dispuesto para cargar
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111 | * s?mbolos
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112 | *
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113 | * @param shapeType Tipo de shape.
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114 | *
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115 | * @return VectorialUniqueValueLegend.
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116 | */
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117 | public static VectorialUniqueValueLegend createVectorialUniqueValueLegend( |
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118 | int shapeType) {
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119 | return new VectorialUniqueValueLegend(shapeType); |
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120 | } |
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121 | |||
122 | /**
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123 | * Crea un objeto VectorialIntervalLegend vac?o, dispuesto para cargar
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124 | * s?mbolos
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125 | *
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126 | * @param shapeType tipo de shape.
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127 | *
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128 | * @return VectorialIntervalLegend
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129 | */
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130 | public static VectorialIntervalLegend createVectorialIntervalLegend( |
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131 | int shapeType) {
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132 | return new VectorialIntervalLegend(shapeType); |
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133 | } |
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134 | |||
135 | /**
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136 | * Obtiene un objeto con las propiedades del renderer. Este m?todo se
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137 | * invocar? con el fin de guardar el s?mbolo en disco.
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138 | *
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139 | * @param r VectorialLegend.
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140 | *
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141 | * @return XMLEntity.
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142 | *
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143 | * @throws DriverException
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144 | */
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145 | public static XMLEntity getXMLEntity(VectorialLegend r) |
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146 | throws DriverException {
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147 | XMLEntity xml = r.getXMLEntity(); |
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148 | |||
149 | return xml;
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150 | } |
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151 | |||
152 | /**
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153 | * Crea un renderer con la informaci?n contenida en el objeto XMLEntity
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154 | *
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155 | * @param xml XMLEntity.
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156 | *
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157 | * @return VectorialLegend
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158 | *
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159 | * @throws XMLException
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160 | */
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161 | 2183 | fernando | public static VectorialLegend createFromXML03(XMLEntity xml) |
162 | throws XMLException {
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163 | //TODO Implementar bien
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164 | try {
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165 | VectorialLegend vl = null;
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166 | Class clase = Class.forName(xml.getStringProperty("className")); |
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167 | vl = (VectorialLegend) clase.newInstance(); |
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168 | vl.setXMLEntity03(xml); |
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169 | |||
170 | return vl;
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171 | } catch (ClassNotFoundException e) { |
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172 | throw new XMLException(e); |
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173 | } catch (InstantiationException e) { |
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174 | throw new XMLException(e); |
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175 | } catch (IllegalAccessException e) { |
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176 | throw new XMLException(e); |
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177 | } |
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178 | } |
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179 | |||
180 | /**
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181 | * Crea un renderer con la informaci?n contenida en el objeto XMLEntity
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182 | *
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183 | * @param xml XMLEntity.
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184 | *
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185 | * @return VectorialLegend
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186 | *
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187 | * @throws XMLException
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188 | */
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189 | 1034 | vcaballero | public static VectorialLegend createFromXML(XMLEntity xml) |
190 | throws XMLException {
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191 | //TODO Implementar bien
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192 | try {
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193 | VectorialLegend vl = null;
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194 | 1094 | vcaballero | Class clase = Class.forName(xml.getStringProperty("className")); |
195 | 1034 | vcaballero | vl = (VectorialLegend) clase.newInstance(); |
196 | vl.setXMLEntity(xml); |
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197 | |||
198 | return vl;
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199 | } catch (ClassNotFoundException e) { |
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200 | 490 | fernando | throw new XMLException(e); |
201 | } catch (InstantiationException e) { |
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202 | throw new XMLException(e); |
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203 | } catch (IllegalAccessException e) { |
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204 | throw new XMLException(e); |
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205 | } |
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206 | 1034 | vcaballero | } |
207 | 214 | fernando | |
208 | 1034 | vcaballero | /**
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209 | * Clona la leyenda.
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210 | *
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211 | * @param l VectorialLegend a clonar.
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212 | *
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213 | * @return VectorialLegend cloando.
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214 | *
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215 | * @throws XMLException
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216 | * @throws DriverException
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217 | */
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218 | public static VectorialLegend cloneLegend(VectorialLegend l) |
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219 | throws XMLException, DriverException {
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220 | return createFromXML(getXMLEntity(l));
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221 | } |
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222 | 214 | fernando | } |