Initial import.
Fixed bug (linux32 version)
Fixed bugs libjosg
Improved libjosg libraries (linux32 version)
Improved libjosg libraries (win32 version)
Fixed binaries in w32
Fixed native libraries on win32
Added new jar libraries and new native libraries for linux
First step of changing to libjosg on linux.
Upgrade to copy resources directory to ext3Dgui
Upgrade classpath libraries.
upgrade project
Upgrade to use 2d and 3d animation types
Upgrade class
Upgrade class to do animation 2D layers using encuadrator control.
Upgrade class.
Now GvSIG can do layer animation 2D. Using this 4 classes.
Implemented method apply.And upgrade all the class.
Method to set/get animated object.
Method to get unique instance of animationPlayer.
Implements IPersistance methods.
Integration between libAnimation(the core of animation) and animation gui.
Added new projects to compile gvSIG
Reorganize libraries include.
Changes to make compatible ext3D with the head revision.
Class removed. Nobody use this class.
new libraries include
introducing new classes to acces to animation framework
Relocate the generated jar file.
now animationPlayer implements IPersistence class.
jar folder change.
Upgrade junit test
All classes that need to use a timer have to implement this interface.
New timer class. I create this class because the java timer dosen´t work correctly for the use that i need.
Test classes. There are some implementation to test the framework
Insert new methods.
Insert new interface IInterpolator. All classes that use a keyframe have to need and interpolator class.
Insert new interface IAnimationTuypeKeyFrame. All types that use keyframes can implement this interfaces.
Remove thinks that not use. And introduce control null variable.
Remove example files
Upgrade animation player
these two classes have been moved to the framework.
Reorganize imports.
Reorganize imports.Change the variable to give to navigation class.
Insert new package to manage navigation for 3D.Solve bug in MapControl3D in method setTool(). Now you don´t need View3D class to do anything in framework 3D.
Labels text and tooltip changed
Translation updated
Add 3 new icons.
Insert 3 new icons to put in the navigation tools
Change import declaration
comment this three lines because exits a bug. this bug is about cursor tools.
target name="copy-images" deleted
remove import
upgrade
Refactoring, now ext3D is separate in two projects. Ext3D and ext3Dgui.
Tag for ext3D_v1.1 pre GUI refactor
Tag of ext3D_v1.1 branch pre gui refactor
Moved extAnimationGUI from trunk to the branch ext3D_v1.1
Insert new methods to complement canvas listener
Insert new planet listener
Add new feature
include new dependency
Control that this extension only is enable when the user select a view.
removed bin directory.
imported new ext3dgui project.
Bug solved. Change the buttonPath.
Remove the animation UI components
New Animation UI extension.
Upgrade, now the images directories copy subdirectories.
Bug solved. Now we can change the extPath.
Insert new get/set method to manage the track type
Remove methods
Insert new methods and static values. AnimationTypes only can insert in a one typeTrack (DATE_TRACK or TIME_TRACK)
Insert new timer class to used in AnimationPlayer
LibAnimation
Update to use in head version
Insert new target to build basicaly gvSIG for 3D extension
VectorialDatabaseDriver change to IVectorialDatabaseDriver
getFontSize() changed. Now the simbol have this information
Upgrade test
Introduce new librarie gvsig-exceptions.jar
Remove import.
Cleaning line code.
Upgrade import package: - Introduce new package gvSIG-exception
Insert new attribute.