v2_0_0_Build_2000
prepares_v2_refactor
classes change to make compatible this project with osgVP-2.1.1-SNAPSHOTS.
Classes change to make compatible this project with osgVP-2.1.1-SNAPSHOT.
Fixed lib3DMap for new package of libGeometries.
Include new model of 3D geometry. Using this model gvsig can manage 3D geometries.
Upgrade pom file.Remove shares files. Now this files are in a new library lib3DMap-share.
new method override. Use this method to draw on the layout document.
New method to create polygons with extrusion.
New classes to manage the basic 3D labels.
upgrade constructor method.
Organize imports because there is a new simbology extension.
moved project camera from ext3Dgui to lib3Dmap.
fixed changes to manage table selection events.
Make compatible the information tool with vectorial 3D layer.
Switch off the light for 3D polygon with texture.
Upgraded jar libraries.
import removed.
New 3D features, geometry and symbol are fixed in the 3D core library.
this new part wraps the 2D symbology using the design patterns adapter over 2D part.
provisional changes do to manage raster files.
invalidate function modified.
Bug solved. Now the wms elevation runs correctly.
the method getID() from the class myCancel must return a not null id.
FIxed problem with import.
new feature implement. now we can use point 3D representation, this new feature is for test and there are a lot of thing that not run correctly.
bug solved. Now the remote services run correctly with 3D extension.
Bug solved. Upgrade elevation data management.
Upgrade class, new code to manage raterize layers
Comment the system.out.
Upgrade class. Now use the methods to get / set variables.
Added picking to test intersections.
Bug solved.
fixed lighting mode on hud
Trying to fix transparency problems
New reimplementation using the extent to request a tile
Package remove
Refactor clases.
Refactor classes and removed it from this place.
Pump libjosg to 2.0, reflecting changed in ext3Dgui and lib3DMap
New package to manage the 3D simbology. - I3DFeature is the common interface for all classes. - Line3DFeature is to manage polylines 3D. It generates the josg node using the symbol and the geometry. - Point3DFeature is to manage points 3D. It generates the josg node using the symbol and the geometry....
Now VectorCacheServices does not use the strategy. I remove all the dependencies with the FeatureVisitor.
Now use iterators to get all the pairs symbol, geometry.
Movemos bibliotecas 3D al trunk
Reorganized repository to the same directory structure as gvsig
Add code to refresh layers transparency when the user invalidate the view 3D.
Upgraded to the new version of libraries, trying to fixthe problem of conversions.
Upgrade class. Now i use the transparency of the layer without the transparency of 3D properties.
Removed binaries from repository.Added DepMan to get Binaries.
Upgrade this files to make compatible with gvSIG head.
Renamed ext3D to lib3DMap
Upgraded to the new libjosg libraries.linux native libraries.
Refactoring to make compatible with new josg v1.1.
Changes to make compatible ext3D with the head revision.
Class removed. Nobody use this class.
Insert new package to manage navigation for 3D.Solve bug in MapControl3D in method setTool(). Now you don´t need View3D class to do anything in framework 3D.
comment this three lines because exits a bug. this bug is about cursor tools.
remove import
Refactoring, now ext3D is separate in two projects. Ext3D and ext3Dgui.
Tag of ext3D_v1.1 branch pre gui refactor
Insert new methods to complement canvas listener
Insert new planet listener
Add new feature
Remove import.
Cleaning line code.
Upgrade import package: - Introduce new package gvSIG-exception
Insert new attribute.
Include new method to separete coordinates into degrees, hours and seconds
Change legend to Ilegend interfacfe.
including new exceptions.
Bug solved. addNodeToPoint() method runs correctly
including new exceptions. Using new method to get menu items.
Register mouseListener to viewer class. Use mouse click to insert 3D objects to scene.
Use mouse click to insert 3D objects to scene.
testing to use iterator over shape file. class are not strategy now.
Change register method
including new exceptions
refactoring to use new ViewPort3D
Bug solved. noth activation run correctly
Check projection when adding layers. Added dirty flag to viewport for locator control
ViewPort3D functionality to support Information tool
Do not update status bar as mouse moves
comment setColor method. Set the color using symbol
Now enable Locator context. to do this insert new ViewPort3D
Default color to labels
Now enable Locator context
New tool enable. Use it to insert 3D objects
Persist FLayers3D as FLayers, to avoid project reading problems
post-pilot refactoring
Added navigation cursors
branch for continue development
mac binaries
bug solved. Lines color running correctly