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svn-gvsig-desktop / tags / v1_0_2_Build_909 / libraries / libFMap / src / com / iver / cit / gvsig / fmap / rendering / UniqueValueLegend.java @ 11150

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/* gvSIG. Sistema de Informaci?n Geogr?fica de la Generalitat Valenciana
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 *
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 * Copyright (C) 2004 IVER T.I. and Generalitat Valenciana.
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,USA.
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 *
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 * For more information, contact:
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 *
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 *  Generalitat Valenciana
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 *   Conselleria d'Infraestructures i Transport
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 *   Av. Blasco Ib??ez, 50
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 *   46010 VALENCIA
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 *   SPAIN
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 *
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 *      +34 963862235
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 *   gvsig@gva.es
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 *      www.gvsig.gva.es
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 *
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 *    or
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 *
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 *   IVER T.I. S.A
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 *   Salamanca 50
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 *   46005 Valencia
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 *   Spain
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 *
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 *   +34 963163400
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 *   dac@iver.es
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 */
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package com.iver.cit.gvsig.fmap.rendering;
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import com.hardcode.gdbms.engine.values.Value;
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import com.iver.cit.gvsig.fmap.core.ISymbol;
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/**
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 * Interfaz de leyenda de valores ?nicos.
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 */
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public interface UniqueValueLegend extends ClassifiedLegend {
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    /**
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     * Establece el s?mbolo para el valor que se pasa como par?metro
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     *
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     * @param id ?ndice.
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     * @param symbol s?mbolo.
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     */
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    void setValueSymbolByID(int id, ISymbol symbol);
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    /**
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     * A?ade un s?mbolo.
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     *
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     * @param key clave.
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     * @param symbol s?mbolo.
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     */
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    void addSymbol(Object key, ISymbol symbol);
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    /**
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     * Elimina un s?mbolo a partir del objeto que se pasa como par?metro.
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     *
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     * @param key clave.
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     */
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    void delSymbol(Object key);
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    /**
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     * Devuelve un s?mbolo a partir del ID. Mira en el m_ArrayKeys  el elemento
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     * ID, y con esa clave recupera el FSymbol por valor
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     *
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     * @param key ID.
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     *
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     * @return s?mbolo que corresponde a ese ID.
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     */
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    // public FSymbol getSymbolByID(int ID);
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    /**
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     * Devuelve un s?mbolo a partir de su clave.
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     *
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     * @param key ID.
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     *
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     * @return s?mbolo que corresponde a ese ID.
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     */
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    public ISymbol getSymbolByValue(Value key);
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}