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svn-gvsig-desktop / tags / v1_1_Build_1013 / libraries / libFMap / src / com / iver / cit / gvsig / fmap / core / Handler.java @ 13521

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/*
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 * Created on 10-feb-2005
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 *
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 * gvSIG. Sistema de Informaci?n Geogr?fica de la Generalitat Valenciana
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 *
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 * Copyright (C) 2004 IVER T.I. and Generalitat Valenciana.
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,
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     USA.
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 *
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 * For more information, contact:
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 *
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 *  Generalitat Valenciana
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 *   Conselleria d'Infraestructures i Transport
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 *   Av. Blasco Ib??ez, 50
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 *   46010 VALENCIA
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 *   SPAIN
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 *
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 *      +34 963862235
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 *   gvsig@gva.es
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 *      www.gvsig.gva.es
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 *
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 *    or
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 *
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 *   IVER T.I. S.A
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 *   Salamanca 50
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 *   46005 Valencia
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 *   Spain
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 *
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 *   +34 963163400
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 *   dac@iver.es
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 */
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package com.iver.cit.gvsig.fmap.core;
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import java.awt.geom.Point2D;
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/**
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 * <p>In a <i>FMap</i> graphic layer, each geometry drawn has control points named <i>handlers</i> that allow
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 *  user to move, modify, set, ... that geometry.</p>
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 *  
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 * <p>Each geometry will have its own handlers, and each one can have different behavior according its nature.</p>
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 * 
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 * <p>The <code>Handler</code> interface defines the least set of common methods for all geometry handlers.</p>
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 */
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public interface Handler {
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        /**
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         * <p>Generic method of moving in 2D a handler of a geometry using two numbers that
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         * represent the 2D coordinates.</p>
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         * 
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         * <p>Each handler of each geometry adapts this method to its own behavior in that geometry, that
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         * implies that could not be implemented.</p>
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         *
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         * @param x first dimension coordinate
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         * @param y second dimension coordinate
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         * 
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         * @see #set(double, double)
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         */
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        public void move(double x, double y);
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        /**
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          * <p>Generic method of situating in 2D a handler of a geometry using two numbers that
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         * represent the 2D coordinates.</p>
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         * 
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         * <p>Each handler of each geometry adapts this method to its own behavior in that geometry, that
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         * implies that could not be implemented.</p>
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         *
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         * @param x first dimension coordinate
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         * @param y second dimension coordinate
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         * 
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         * @see #move(double, double)
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         * @see #getPoint()
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         */
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        public void set(double x, double y);
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        /**
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          * <p>Generic method of getting the 2D point that represents a handler of a geometry.</p>
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         * 
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         * <p>Each handler of each geometry adapts this method to its own behavior in that geometry, that
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         * implies that could not be implemented.</p>
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         *
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         * @return point 2D that represents this handler of geometry
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         * 
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         * @see #set(double, double)
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         * @see #move(double, double)
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         */
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        public Point2D getPoint();
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        /**
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         * <p>Returns <code>true</code> if the object is a <code>Handler</code> and has the
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         *  same coordinates as this one.</p>
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         * 
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         * @param obj the reference object with which to compare 
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         * @return <code>true</code> if this object is the same as the <code>obj</code> argument; <code>false</code> otherwise
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         * 
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         * @see #getPoint()
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         */
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        public boolean equalsPoint(Object obj);
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}