svn-gvsig-desktop / branches / Fmap_GisPlanet / libraries / libFMap / src / com / iver / cit / gvsig / fmap / rendering / LegendFactory.java @ 1848
History | View | Annotate | Download (5.43 KB)
1 |
/* gvSIG. Sistema de Informaci?n Geogr?fica de la Generalitat Valenciana
|
---|---|
2 |
*
|
3 |
* Copyright (C) 2004 IVER T.I. and Generalitat Valenciana.
|
4 |
*
|
5 |
* This program is free software; you can redistribute it and/or
|
6 |
* modify it under the terms of the GNU General Public License
|
7 |
* as published by the Free Software Foundation; either version 2
|
8 |
* of the License, or (at your option) any later version.
|
9 |
*
|
10 |
* This program is distributed in the hope that it will be useful,
|
11 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
12 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
13 |
* GNU General Public License for more details.
|
14 |
*
|
15 |
* You should have received a copy of the GNU General Public License
|
16 |
* along with this program; if not, write to the Free Software
|
17 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,USA.
|
18 |
*
|
19 |
* For more information, contact:
|
20 |
*
|
21 |
* Generalitat Valenciana
|
22 |
* Conselleria d'Infraestructures i Transport
|
23 |
* Av. Blasco Ib??ez, 50
|
24 |
* 46010 VALENCIA
|
25 |
* SPAIN
|
26 |
*
|
27 |
* +34 963862235
|
28 |
* gvsig@gva.es
|
29 |
* www.gvsig.gva.es
|
30 |
*
|
31 |
* or
|
32 |
*
|
33 |
* IVER T.I. S.A
|
34 |
* Salamanca 50
|
35 |
* 46005 Valencia
|
36 |
* Spain
|
37 |
*
|
38 |
* +34 963163400
|
39 |
* dac@iver.es
|
40 |
*/
|
41 |
package com.iver.cit.gvsig.fmap.rendering; |
42 |
|
43 |
import com.hardcode.gdbms.engine.data.driver.DriverException; |
44 |
|
45 |
import com.iver.cit.gvsig.fmap.core.FShape; |
46 |
import com.iver.cit.gvsig.fmap.core.v02.FConstant; |
47 |
import com.iver.cit.gvsig.fmap.core.v02.FSymbol; |
48 |
import com.iver.cit.gvsig.fmap.layers.XMLException; |
49 |
|
50 |
import com.iver.utiles.XMLEntity; |
51 |
|
52 |
|
53 |
/**
|
54 |
* Clase factoria de las diferentes leyendas.
|
55 |
*
|
56 |
* @author Fernando Gonz?lez Cort?s
|
57 |
*/
|
58 |
public class LegendFactory { |
59 |
public static FSymbol DEFAULT_POINT_SYMBOL = new FSymbol(FConstant.SYMBOL_TYPE_POINT); |
60 |
public static FSymbol DEFAULT_LINE_SYMBOL = new FSymbol(FConstant.SYMBOL_TYPE_LINE); |
61 |
public static FSymbol DEFAULT_POLYGON_SYMBOL = new FSymbol(FConstant.SYMBOL_TYPE_FILL); |
62 |
|
63 |
// TODO Descomentar esto cuando se tenga la interfaz de datos
|
64 |
|
65 |
/*
|
66 |
* Crea un objeto renderer de valor ?nico con las caracter?sticas que se pasan como par?metro y con los s?mbolos por defecto. En funci?n de la carga del sistema se podr? crear un FRenderer que almacene la referencia al FRecordset, o un FRenderer que haga cach? de los valores necesarios
|
67 |
*
|
68 |
public static Legend createIntervalLegend(FRecordset data, int valueField, int labelField ) {
|
69 |
}
|
70 |
/*
|
71 |
* Crea un objeto renderer de valor ?nico con las caracter?sticas que se pasan como par?metro y con los s?mbolos por defecto. En funci?n de la carga del sistema se podr? crear un FRenderer que almacene la referencia al FRecordset, o un FRenderer que haga cach? de los valores necesarios
|
72 |
*
|
73 |
public static Legend createUniqueValueLegend(FRecordset data, int valueField, int labelField ) {
|
74 |
}
|
75 |
*/
|
76 |
|
77 |
/**
|
78 |
* Crea un objeto renderer de s?mbolo ?nico con las caracter?sticas que se
|
79 |
* pasan como par?metro
|
80 |
*
|
81 |
* @param shapeType Tipo de shape.
|
82 |
*
|
83 |
* @return VectorialLegend.
|
84 |
*/
|
85 |
public static VectorialLegend createSingleSymbolLegend(int shapeType) { |
86 |
switch (shapeType) {
|
87 |
case FShape.POINT:
|
88 |
return new SingleSymbolLegend(new FSymbol( |
89 |
FConstant.SYMBOL_TYPE_POINT)); |
90 |
|
91 |
case FShape.LINE:
|
92 |
return new SingleSymbolLegend(new FSymbol( |
93 |
FConstant.SYMBOL_TYPE_LINE)); |
94 |
|
95 |
case FShape.POLYGON:
|
96 |
return new SingleSymbolLegend(new FSymbol( |
97 |
FConstant.SYMBOL_TYPE_FILL)); |
98 |
} |
99 |
|
100 |
return new SingleSymbolLegend(new FSymbol(FConstant.SYMBOL_TYPE_FILL)); |
101 |
} |
102 |
|
103 |
/**
|
104 |
* Crea un objeto VectorialUniqueValueLegend vac?o, dispuesto para cargar
|
105 |
* s?mbolos
|
106 |
*
|
107 |
* @param shapeType Tipo de shape.
|
108 |
*
|
109 |
* @return VectorialUniqueValueLegend.
|
110 |
*/
|
111 |
public static VectorialUniqueValueLegend createVectorialUniqueValueLegend( |
112 |
int shapeType) {
|
113 |
return new VectorialUniqueValueLegend(shapeType); |
114 |
} |
115 |
|
116 |
/**
|
117 |
* Crea un objeto VectorialIntervalLegend vac?o, dispuesto para cargar
|
118 |
* s?mbolos
|
119 |
*
|
120 |
* @param shapeType tipo de shape.
|
121 |
*
|
122 |
* @return VectorialIntervalLegend
|
123 |
*/
|
124 |
public static VectorialIntervalLegend createVectorialIntervalLegend( |
125 |
int shapeType) {
|
126 |
return new VectorialIntervalLegend(shapeType); |
127 |
} |
128 |
|
129 |
/**
|
130 |
* Obtiene un objeto con las propiedades del renderer. Este m?todo se
|
131 |
* invocar? con el fin de guardar el s?mbolo en disco.
|
132 |
*
|
133 |
* @param r VectorialLegend.
|
134 |
*
|
135 |
* @return XMLEntity.
|
136 |
*
|
137 |
* @throws DriverException
|
138 |
*/
|
139 |
public static XMLEntity getXMLEntity(VectorialLegend r) |
140 |
throws DriverException {
|
141 |
XMLEntity xml = r.getXMLEntity(); |
142 |
|
143 |
return xml;
|
144 |
} |
145 |
|
146 |
/**
|
147 |
* Crea un renderer con la informaci?n contenida en el objeto XMLEntity
|
148 |
*
|
149 |
* @param xml XMLEntity.
|
150 |
*
|
151 |
* @return VectorialLegend
|
152 |
*
|
153 |
* @throws XMLException
|
154 |
*/
|
155 |
public static VectorialLegend createFromXML(XMLEntity xml) |
156 |
throws XMLException {
|
157 |
//TODO Implementar bien
|
158 |
try {
|
159 |
VectorialLegend vl = null;
|
160 |
Class clase = Class.forName(xml.getStringProperty("className")); |
161 |
vl = (VectorialLegend) clase.newInstance(); |
162 |
vl.setXMLEntity(xml); |
163 |
|
164 |
return vl;
|
165 |
} catch (ClassNotFoundException e) { |
166 |
throw new XMLException(e); |
167 |
} catch (InstantiationException e) { |
168 |
throw new XMLException(e); |
169 |
} catch (IllegalAccessException e) { |
170 |
throw new XMLException(e); |
171 |
} |
172 |
} |
173 |
|
174 |
/**
|
175 |
* Clona la leyenda.
|
176 |
*
|
177 |
* @param l VectorialLegend a clonar.
|
178 |
*
|
179 |
* @return VectorialLegend cloando.
|
180 |
*
|
181 |
* @throws XMLException
|
182 |
* @throws DriverException
|
183 |
*/
|
184 |
public static VectorialLegend cloneLegend(VectorialLegend l) |
185 |
throws XMLException, DriverException {
|
186 |
return createFromXML(getXMLEntity(l));
|
187 |
} |
188 |
} |