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svn-gvsig-desktop / branches / v10 / libraries / libFMap / src / com / iver / cit / gvsig / fmap / rendering / SymbolLegendEvent.java @ 20100

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/* gvSIG. Sistema de Informaci?n Geogr?fica de la Generalitat Valenciana
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 *
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 * Copyright (C) 2004 IVER T.I. and Generalitat Valenciana.
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,USA.
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 *
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 * For more information, contact:
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 *
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 *  Generalitat Valenciana
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 *   Conselleria d'Infraestructures i Transport
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 *   Av. Blasco Ib??ez, 50
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 *   46010 VALENCIA
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 *   SPAIN
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 *
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 *      +34 963862235
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 *   gvsig@gva.es
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 *      www.gvsig.gva.es
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 *
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 *    or
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 *
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 *   IVER T.I. S.A
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 *   Salamanca 50
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 *   46005 Valencia
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 *   Spain
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 *
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 *   +34 963163400
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 *   dac@iver.es
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 */
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package com.iver.cit.gvsig.fmap.rendering;
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import com.iver.cit.gvsig.fmap.rendering.styling.FStyle2D;
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/**
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 * <p>Event produced when changes one of the symbols of a classified legend.</p>
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 */
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public class SymbolLegendEvent extends ClassificationLegendEvent {
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        /**
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         * <p>Previous symbol style.</p>
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         */
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        private FStyle2D oldValue;
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        /**
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         * <p>New symbol style.</p>
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         */
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        private FStyle2D newValue;
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        /**
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         * <p>Creates a new symbol legend event.</p>
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         *
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         * @param oldValue previous symbol style
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         * @param newValue new symbol style
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         */
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        public SymbolLegendEvent(FStyle2D oldValue, FStyle2D newValue) {
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                this.oldValue = oldValue;
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                this.newValue = newValue;
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        }
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        /**
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         * <p>Gets the previous symbol style.</p>
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         *
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         * @return the previous symbol style
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         */
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        public FStyle2D getOldValue() {
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                return oldValue;
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        }
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        /**
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         * <p>Gets the new symbol style.</p>
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         *
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         * @return the new symbol style
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         */
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        public FStyle2D getNewValue() {
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                return newValue;
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        }
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}