svn-gvsig-desktop / branches / v2_0_0_prep / libraries / libFMap_mapcontext / src / org / gvsig / fmap / mapcontext / rendering / legend / VectorialIntervalLegend.java @ 28090
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/* gvSIG. Sistema de Informaci?n Geogr?fica de la Generalitat Valenciana
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*
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* Copyright (C) 2004 IVER T.I. and Generalitat Valenciana.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,USA.
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*
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* For more information, contact:
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*
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* Generalitat Valenciana
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* Conselleria d'Infraestructures i Transport
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* Av. Blasco Ib??ez, 50
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* 46010 VALENCIA
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* SPAIN
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*
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* +34 963862235
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* gvsig@gva.es
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* www.gvsig.gva.es
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*
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* or
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*
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* IVER T.I. S.A
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* Salamanca 50
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* 46005 Valencia
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* Spain
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*
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* +34 963163400
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* dac@iver.es
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*/
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package org.gvsig.fmap.mapcontext.rendering.legend; |
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import java.awt.Color; |
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import org.gvsig.fmap.mapcontext.rendering.symbols.ISymbol; |
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import org.gvsig.fmap.mapcontext.rendering.symbols.SymbologyFactory; |
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import com.iver.utiles.StringUtilities; |
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import com.iver.utiles.XMLEntity; |
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import com.iver.utiles.XMLException; |
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/**
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* <p>VectorialIntervalLegend (which should be better called GraduatedColorLegend) is
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* a legend that allows to classify ranges of values using a color gradient based
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* on a value.<b>
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* </p>
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* <p>
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* The color gradient will be calculated according the starting color, the
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* ending color and the amount of intervals.
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* </p>
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* @author Vicente Caballero Navarro
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*/
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public class VectorialIntervalLegend extends AbstractIntervalLegend { |
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private Color startColor = Color.red; |
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private Color endColor = Color.blue; |
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/**
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* Constructor method
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*/
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public VectorialIntervalLegend() {
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//defaultSymbol = LegendFactory.DEFAULT_POLYGON_SYMBOL;
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} |
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/**
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* Constructor method
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*
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* @param type type of the shape.
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*/
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public VectorialIntervalLegend(int type) { |
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setShapeType(type); |
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} |
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public XMLEntity getXMLEntity() throws XMLException { |
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XMLEntity xml = new XMLEntity();
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xml.putProperty("className", this.getClass().getName()); |
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xml.putProperty("useDefaultSymbolB", useDefaultSymbol);
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if (getDefaultSymbol() == null) { |
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xml.putProperty("useDefaultSymbol", 0); |
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} else {
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xml.putProperty("useDefaultSymbol", 1); |
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xml.addChild(getDefaultSymbol().getXMLEntity()); |
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} |
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xml.putProperty("fieldName", fieldNames[0]); |
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xml.putProperty("index", index);
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xml.putProperty("intervalType", intervalType);
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xml.putProperty("numKeys", keys.size());
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if (keys.size() > 0) { |
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xml.putProperty("tipoValueKeys", keys.get(0).getClass().getName()); |
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String[] sk = new String[keys.size()]; |
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for (int i = 0; i < keys.size(); i++) { |
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sk[i] = ((IInterval) keys.get(i)).toString(); |
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} |
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xml.putProperty("keys", getValues());
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for (int i = 0; i < keys.size(); i++) { |
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xml.addChild(getSymbols()[i].getXMLEntity()); |
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} |
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} |
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xml.putProperty("shapeType", shapeType);
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xml.putProperty("startColor", StringUtilities.color2String(startColor));
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xml.putProperty("endColor", StringUtilities.color2String(endColor));
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///xml.putProperty("numSymbols", symbols.size());
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///xml.putProperty("indexs", getIndexs());
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///xml.putProperty("values", getValues());
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return xml;
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} |
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public void setXMLEntity(XMLEntity xml) { |
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fieldNames = new String[] {xml.getStringProperty("fieldName")}; |
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index = xml.getIntProperty("index");
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if (xml.contains("intervalType")) { //TODO Esta condici?n es para poder cargar la versi?n 0.3, se puede eliminar cuando ya no queramos soportar esta versi?n. |
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intervalType = xml.getIntProperty("intervalType");
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} |
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useDefaultSymbol = xml.getBooleanProperty("useDefaultSymbolB");
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int hasDefaultSymbol = xml.getIntProperty("useDefaultSymbol"); |
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if (hasDefaultSymbol == 1) { |
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setDefaultSymbol(SymbologyFactory.createSymbolFromXML(xml.getChild(0), null)); |
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} else {
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setDefaultSymbol(null);
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} |
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int numKeys = xml.getIntProperty("numKeys"); |
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if (numKeys > 0) { |
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String[] sk = xml.getStringArrayProperty("keys"); |
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IInterval auxInterval; |
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for (int i = 0; i < numKeys; i++) { |
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auxInterval = FInterval.create(sk[i]); |
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symbols.put(auxInterval, |
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SymbologyFactory.createSymbolFromXML(xml.getChild(i + hasDefaultSymbol), null));
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keys.add(auxInterval); |
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System.out.println("auxInterval =" + auxInterval + "Symbol =" + |
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SymbologyFactory.createSymbolFromXML(xml.getChild(i + hasDefaultSymbol), null)
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.getDescription()); |
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} |
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} |
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shapeType = xml.getIntProperty("shapeType");
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startColor = StringUtilities.string2Color(xml.getStringProperty( |
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"startColor"));
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endColor = StringUtilities.string2Color(xml.getStringProperty( |
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"endColor"));
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} |
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public ILegend cloneLegend() throws XMLException { |
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return LegendFactory.createFromXML(getXMLEntity());
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} |
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/**
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* Returns the final color
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* @return Color final color.
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* @uml.property name="endColor"
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*/
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public Color getEndColor() { |
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return endColor;
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} |
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/**
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* Inserts the final color.
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* @param endColor final color.
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* @uml.property name="endColor"
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*/
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public void setEndColor(Color endColor) { |
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this.endColor = endColor;
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} |
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/**
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* Returns the initial color.
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* @return Color initial color.
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* @uml.property name="startColor"
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*/
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public Color getStartColor() { |
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return startColor;
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} |
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/**
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* Inserts the initial color
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* @param startColor initial color.
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* @uml.property name="startColor"
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*/
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public void setStartColor(Color startColor) { |
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this.startColor = startColor;
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} |
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public int getShapeType() { |
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return shapeType;
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} |
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public void setShapeType(int shapeType) { |
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if (this.shapeType != shapeType) { |
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setDefaultSymbol(SymbologyFactory. |
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createDefaultSymbolByShapeType(shapeType)); |
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this.shapeType = shapeType;
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} |
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} |
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public String getClassName() { |
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return getClass().getName();
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} |
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//
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/**
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* <p>This method does not exist officially. But what it does is just apply the
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* values of a VectorialIntervalLegend to other so, It is not needed to
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* replicate the code of populating the legend in every panel that produces
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* a legend by intervals.<br>
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* </p>
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* <p>
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* ok this method is messy, but it's useful ;-)
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* </p>
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*/
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public static void initializeVectorialIntervalLegend( |
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AbstractIntervalLegend srcLegend, |
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AbstractIntervalLegend targetLegend) { |
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targetLegend.shapeType = srcLegend.shapeType; |
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targetLegend.symbols = srcLegend.symbols; |
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targetLegend.keys = srcLegend.keys; |
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targetLegend.index = srcLegend.index; |
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targetLegend.setClassifyingFieldNames(srcLegend.getClassifyingFieldNames()); |
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targetLegend.setClassifyingFieldTypes(srcLegend.getClassifyingFieldTypes()); |
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// targetLegend.fieldId = srcLegend.fieldId;
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targetLegend.defaultSymbol = srcLegend.defaultSymbol; |
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targetLegend.featureStore = srcLegend.featureStore; |
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targetLegend.intervalType = srcLegend.intervalType; |
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targetLegend.useDefaultSymbol = srcLegend.useDefaultSymbol; |
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} |
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} |