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gvsig-raster / org.gvsig.raster.cache / trunk / org.gvsig.raster.cache / org.gvsig.raster.cache.lib.api / src / main / java / org / gvsig / raster / cache / tile / Tile.java @ 595

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/* gvSIG. Geographic Information System of the Valencian Government
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 *
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 * Copyright (C) 2007-2008 Infrastructures and Transports Department
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 * of the Valencian Government (CIT)
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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 * MA  02110-1301, USA.
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 *
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 */
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package org.gvsig.raster.cache.tile;
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import java.awt.geom.Point2D;
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import java.awt.geom.Rectangle2D;
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import java.io.File;
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/**
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 * Tile structure for requests
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 *
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 * @author Nacho Brodin (nachobrodin@gmail.com)
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 */
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public interface Tile extends AtomicTask {
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        /**
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         * Gets the column of this tile
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         * @return
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         */
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        public int getCol();
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        /**
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         * Gets the row of this tile
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         * @return
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         */
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        public int getRow();
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        /**
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         * Gets the resolution level of this tile
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         * @return
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         */
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        public int getLevel();
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        /**
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         * Sets the column of this tile
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         * @param col
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         */
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        public void setCol(int col);
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        /**
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         * Sets the row of this tile
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         * @param col
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         */
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        public void setRow(int row);
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        /**
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         * Sets the level of resolution of this tile
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         * @param col
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         */
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        public void setLevel(int level);
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        /**
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         * Gets the width in pixels of this tile
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         * @return
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         */
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        public int getWidthPx();
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        /**
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         * Sets the width in pixels of this tile
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         * @param widthPx
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         */
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        public void setWidthPx(int widthPx);
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        /**
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         * Gets the height in pixels of this tile
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         * @return
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         */
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        public int getHeightPx();
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        /**
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         * Sets the height in pixels of this tile
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         * @param heightPx
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         */
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        public void setHeightPx(int heightPx);
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        /**
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         * Gets the bounding box
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         * @return
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         */
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        public Rectangle2D getExtent();
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        /**
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         * Gets the upper left coordinate of this tile
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         * @return
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         */
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        public Point2D getUl();
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        /**
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         * Sets the upper left coordinate of this tile
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         * @return
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         */
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        public void setUl(Point2D ul);
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        /**
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         * Gets the lower right coordinate of this tile
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         * @return
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         */
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        public Point2D getLr();
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        /**
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         * Sets the lower right coordinate of this tile
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         * @return
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         */
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        public void setLr(Point2D lr);
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        /**
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         * Gets the file associated to this tile
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         * @return
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         */
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        public File getFile();
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        /**
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         * Sets the file associated to this tile
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         * @param file
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         */
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        public void setFile(File file);
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        /**
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         * Gets an unique identifier to this tile
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         * @return
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         */
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        public String getId();
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        /**
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         * Gets the Downloader parameters
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         * @return
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         */
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        public Object getDownloaderParams(String key);
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        /**
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         * Sets the Downloader parameters
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         * @param downloaderParams
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         */
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        public void setDownloaderParams(String key, Object downloaderParams);
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        /**
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         * Sets the data associated to this tile. In the most cases
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         * will be only one element in the array of objects
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         * @param data
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         */
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        public void setData(Object[] data);
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        /**
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         * Gets the data associated to this tile. In the most cases
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         * will be only one element in the array of objects
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         * @return
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         */
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        public Object[] getData();
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        /**
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         * Returns true if the buffer data is loaded
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         * @return
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         */
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        public boolean dataIsLoaded();        
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        /**
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         * Sets this flag to true if the data is corrupt
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         * @param corrupt
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         */
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        public void setCorrupt();
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}