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Shape
object to the
path, possibly connecting the new geometry to the existing path
segments with a line segment.
PathIterator
object
to the path, possibly connecting the new geometry to the existing
path segments with a line segment.
n
into the byte array
data
, starting at index offset [0]
, and
increment offset [0]
by the number of bytes written; if
data == null
, increment offset [0]
by the
number of bytes that would have been written otherwise.
b
into the byte array
data
, starting at index offset [0]
, and
increment offset [0]
by the number of bytes written; if
data == null
, increment offset [0]
by the
number of bytes that would have been written otherwise.
byte
into an unsigned integer.
BigInteger
represented by the bytes in
data
staring at offset offset[0]
.
boolean
represented by the bytes in
data
staring at offset offset[0]
.
double
represented by the bytes in
data
staring at offset offset[0]
.
int
represented by the bytes in
data
staring at offset offset[0]
.
bytes
s into an array of
ints
.
long
represented by the bytes in
data
staring at offset offset[0]
.
short
represented by the bytes in
data
staring at offset offset[0]
.
String
represented by the bytes in
data
staring at offset offset[0]
.
moveTo
.
Shape
.
Point2D
is inside the boundary
of this Shape
.
Shape
.
Rectangle2D
is inside the boundary of this Shape
.
Shape
.
d
into the byte array
data
, starting at index offset [0]
, and
increment offset [0]
by the number of bytes written; if
data == null
, increment offset [0]
by the
number of bytes that would have been written otherwise.
byte
s contain the same
contents.
GeneralPathX
class represents a geometric path
constructed from straight lines, and quadratic and cubic
(Bézier) curves. GeneralPathX
object.
GeneralPathX
object with the specified
winding rule to control operations that require the interior of the
path to be defined.
GeneralPathX
object with the specified
winding rule and the specified initial capacity to store path
coordinates.
GeneralPathX
object from an arbitrary
Shape
object.
Point2D
object.
m_Justification
: Left/Top = 0
Center/Top = 6 Right/Top = 12 Left/Center = 1
Center/Center = 7 Right/Center = 13 Left/Bottom = 2
Center/Bottom = 8 Right/Bottom = 14
PathIterator
object that iterates along the
boundary of this Shape
and provides access to the
geometry of the outline of this Shape
.
PathIterator
object that iterates along the
boundary of the flattened Shape
and provides access to the
geometry of the outline of the Shape
.
i
into the byte array
data
, starting at index offset [0]
, and
increment offset [0]
by the number of bytes written; if
data == null
, increment offset [0]
by the
number of bytes that would have been written otherwise.
Shape
intersects the
interior of a specified set of rectangular coordinates.
Shape
intersects the
interior of a specified Rectangle2D
.
int
s into an array of
bytes
.
l
into the byte array
data
, starting at index offset [0]
, and
increment offset [0]
by the number of bytes written; if
data == null
, increment offset [0]
by the
number of bytes that would have been written otherwise.
bytes
to another.
bytes
into another.
String
representation for the specified array of
byte
s.
m_Justification
: Left/Top = 0
Center/Top = 6 Right/Top = 12 Left/Center = 1
Center/Center = 7 Right/Center = 13 Left/Bottom = 2
Center/Bottom = 8 Right/Bottom = 14
s
into the byte array
data
, starting at index offset [0]
, and
increment offset [0]
by the number of bytes written; if
data == null
, increment offset [0]
by the
number of bytes that would have been written otherwise.
s
into the byte array
data
, starting at index offset [0]
, and
increment offset [0]
by the number of bytes written; if
data == null
, increment offset [0]
by the
number of bytes that would have been written otherwise.
AffineTransform
.
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